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ESPN Extreme Games
Each course (lake tahoe, utah, cashcourse, ...) is encoded in a separate folder (ex : TAHOE, UTAH).
Here is a brief description of the files inside these folders :
- *.CLN contain the level himself (objects positions on the road + road curve ?)
- *.BIT contains all textures used in the level. they are encoded in 8 bit (256 colors) uncompressed format.
- *.FLT contains several palettes used for displaying 256 colors sprites of a level. every file is 16K.
- ENDXX.BIN contain sprites (statistics for points and collected cash) that are shown at the end of a level.
At the root of the game, there is several .13X files. It seems they contain animated sprites, encoded just like .BIT files.
NOTE : This is for PC version only. Maybe PSX version use same file and format but i can confirm it (i haven't checked yet)